controller, actuators, sensors, gameobjects. Game Types: This page lists built in types of Objects, followed by variables and methods. Transforms, Motion, Animations, Pathfinding UPKEY and RIGHTKEY moves UPRIGHTĪctuator: What to perform when sensor is activated. Each object has it's own set of Sensors/Controllers/ActuatorsĬontroller: Conditions that connect Sensors to Actuators. Logic Bricks: Click/Input scripting interface composed of Sensors/Controllers/Actuators. Going to break down some Blender Game Engine concepts and navigating and understanding the API/python.
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